Misadventures in tech

Compiling libogg and libvorbis on Windows for Dummies

I don’t have much experience with Visual Studio (I’m a linux/gcc person) so I wasted a few hours messing around to get this to work. Hopefully this’ll save someone some time.



  1. Download Visual Studio 2019 Community installer from

  2. Install Visual Studio 2019 Community, selecting the “Desktop Development with C++ option” Choose Visual Studio 2019 Community in the installer Choose Desktop Development with C++ option

  3. Download libogg and libvorbis from, extracting to the same folder. libogg-x.y.z and libvorbis-x.y.z folders should be side-by-side.

  4. Open libogg-x.y.z/win32/VS2015/libogg.sln. if there is an error saying that the project was not loaded, close Visual Studio and re-open. Re-open the solution file if you see a loading error

  5. If prompted, accept the upgrade to Platform Toolset v142 and Windows SDK 10.0 (latest installed version). If no prompt appears, you can retarget to those options by right-clicking on libogg in the Solution Explorer pane, or by using the Project menu: Project > Properties > All Configurations, All Platforms > Windows SDK Version & Platform Toolset. Accept the upgrade prompt

  6. Select Configuration and Platform in the toolbar up top. Select Debug/Release if you need a .lib to link against statically. Select DebugDLL/ReleaseDLL if you need a .dll to link against dynamically. Win32 if you need 32-bit, otherwise x64.

  7. Build!


You’ll need libogg to compile libvorbis, so make sure all the steps above are completed.

  1. Edit libvorbis-x.y.z/win32/VS2010/libogg.props, check that the LIBOGG_VERSION is the same as what you’ve downloaded.

  2. Open libvorbis-x.y.z/win32/VS2010/vorbis_{dynamic,static}.sln. If you need a .lib, choose vorbis_static.sln. If you need a .dll, choose vorbis_dynamic.sln.

  3. Similar to libogg, accept the upgrade or retarget.

  4. Select Configuration and Platform. Since the solution files are different this time, there’s only two configurations: Debug/Release.

  5. Build! If there’s an error when building that says cannot open file libogg.lib, you’ll need to compile the static libogg first - make sure libogg is compiled for the same Debug/Release and same platform that you want to compile libvorbis for.